![]() Focused on cotton and beer - but I built all my breweries in the canal era, which at first i thought was great (developed one away), but then quickly realized that I had no beer for the rail era other than what the merchants had, so my game became a lot trickier. Sweet baby Jesus, just won my first game! What a thrill! I think the main difference in my play today was that I didn't try to make my own network huge (in fact I only built 2 canals!) and instead tried to take advantage of the networks my opponents (3 player game) were building. Generally speaking, more available beer in the rail era favors people going for lots of rail points, and less beer available favors people developing industries. In general, things I see winning players do include getting a lot of iron out in canal without having to build connections, getting multiple high level cotton out in canal, monopolizing the north (around Uttoxeter) with rails, and getting all their beer out by the end of the game.īeer is incredibly cost efficient and worth a lot of points it is hard to win the game if you don't spend effort trying to get as much beer out on the board as possible. There are some engine building elements, but a lot of games are won with relatively low income (7-12 lbs. Lots of people build too much coal and end up with a very high income and nothing to spend it on. The difficulty here is that people will almost certainly not help you make the canal connections to do that easily.ĭon't overdo it on coal. Pottery I is generally weak to play in canal because it's worth 10 points whether or not you drop it in canal or rail era, but if you can drop both Pottery I and III in canal era, you're in good shape. Developing into cotton II/III in canal is a common and powerful strategy since they will score multiple times. As second player, you can, for example, follow up by dropping a canal/coal (connected to the ironworks), or by developing multiple times.ĭeveloping pays off. As first player, you can guarantee yourself to be the first person to drop an iron in round 2 by either taking a loan or scouting as your first action. Actions are your most precious resource, and you should force other players to build a canal before dropping iron if you can. ![]() If you are going to put a canal down for points, try to make it worth at least 5 VPs.ĭon't give anybody free iron if you don't have to in the canal era. The less you lay canals, the more actions you have to develop for more points and economy later. Try to lay as few canals down as possible in the canal era. r/tabletopgamedesign - Designer's subreddit.r/boardgameexchange - selling/buying/trading games.Game of the Week Calendar Related Sites & Subreddits The simplest use is to bold game names in your comment and add " /u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified. You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. Please see the Rules-page for a full list of the rules. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! Rules ![]() Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. ![]() Join us on IRC or via your preferred IRC platform via libera.chat #boardgames. If you're looking to schedule an AMA, set-up a live event post, or collaborate with us in any way, reach out via modmail! New user on the sub? Please make sure you read our rules below and check out our Contribution Guides since we have additional rules regarding specific topics. Flair icons are BoardGameGeek microbadges and are used with permission. ![]()
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